User blog comment:LordTBT/News:Soma Games Unveils Cavern Hole Render Test/@comment-26119907-20160121204337

Not bad for a pre-alpha! Most likely improvements will come and it will look much better, but this is settling.

Video Game technology has innovated so much over the years past. In fact, it is a pretty popular industry. I can see why BJ didn't really like the thought of making a Redwall adaptation of a Video Game then, but now that he changed his mind, this is a great time to debut it.

With the technology we have and innovations, it is possibly to make a campaign style of games. There have been engines made out there for designing/creating games (Source Engine [Valve?], Frostbite, etc.,). New ways of designing maps, characters, player models, items, misc., etc., really helps with this process.

Knowing some knowledge of designing and making games, it can take a long time to do so, depending on how you want things. I can see why Soma may be taking a long time. The problem with video games is The Market. I do not know how many people would rush to get it, so that may be problem on getting it around and selling enough copies to keep up with it.

I love the idea of a Redwall game, but it seems like it is going to have a rough time. Only time will tell, but this is my opinion on the current outlook of it now. (I guess I could've wrote an essay or something on this.)