Martin the Warrior

Martin the Warrior was one of the mice who founded Redwall Abbey, and its guiding spirit in times of need.

Martin was born in caves along the northern shoreline to Luke the Warrior and Sayna. After Sayna was killed by Vilu Daskar, Luke gave Martin his sword and sailed off in search for revenge. Martin was then raised by his grandmother, Windred, until she was killed by Badrang the Tyrant and Martin was enslaved at Fort Marshank.

Eventually, he escaped with the help of the mousemaid Laterose of Noonvale and her mole friend Grumm. The three of them journeyed to Noonvale, Rose's home, and then returned to fight Badrang. Martin killed him, but not before Badrang had killed Rose. Grieving, Martin journeyed south into Mossflower Woods.

There he was imprisoned by Tsarmina Greeneyes, who broke his father's sword. In prison, Martin met Gonff the Mousethief. They, too, escaped, and Martin journeyed the the badger's mountain of Salamandastron, where his sword was reforged by Boar the Fighter. Martin returned to defeat Tsarmina, and Mossflower was free for the construction of Redwall Abbey.

Later in life, Martin journeyed to the northland shores to learn about his father's life. After this, he gave up warfare and his sword was affixed to Redwall's weathervane. He brought back from the northlands a tapestry of one of his ancestors, which was expanded into a tapestry of himself. The tapestry is hung in Great Hall.

After he died, he was buried under the stairs that connect Great Hall and Cavern Hole within the Abbey. His spirit has often guided Redwall's questors and warriors.