The Bloodwake was a massive corsair ship originally captained by Ripfang. It was rowed by slaves, including Martin the Warrior's friend Timballisto and Log-a-Log Big Club's shrew tribe. While Ripfang was distracted during a battle with Boar the Fighter, Martin, Gonff the Mousethief, Young Dinny, and Big Club captured the ship and took it as their own. Dinny later renamed it Wuddshipp.
Wuddshipp was filled with abundant weapons, along with everything else that had been taken from creatures the corsairs had conquered. These items were later used by shrews and slaves to fight against Thousand Eye Army soldiers. Timballisto found Martin's old battle armor in the ship's armory, which Martin later used during the battle.
Martin and some of the otter members of the Corim later scuttled Wuddship in the River Moss in order to flood Kotir, to the great disappointment of Big Club. With the help of the otters Wuddship was later refloated and given to Big Club and his shrews.
Legacy[]
Seasons later, a place called Wuddshipp Creek existed near Redwall Abbey.