Dandin the Swordcarrier was a male mouse of Redwall Abbey, alleged to be the great-grandson of Gonff the Mousethief and Columbine, grandson of Gonff II, distantly related to Abbess Bryony, and the ancestor of Bisky, Samolus Fixa, the Gonfelin Thieves, and Andio. He was chosen by the Spirit of Martin the Warrior to wield his Sword.
During his youth, Dandin was great friends with Saxtus and Durry Quill. Dandin was also the "bellringer" for the Abbey, before the Bell Tower was built. The "bell" was in fact a hollow log, beat upon with two sticks. Brother Hubert gifted Dandin a flute that once belonged to Gonff, which was given to Gonff by Abbess Germaine.
Later, he befriended Mariel Gullwhacker and they traveled along with Durry and Tarquin Longleap Woodsorrel to the isle of Terramort. He was nearly drowned in the swampdark land, and also took part in the dive for a swallow compass, protecting Mariel with the sword from a lobster. Along the way, Dandin and Durry were captured by sea rats and transported to Terramort as slaves. They were later freed by Joseph the Bellmaker and became members of the Trag, who defeated Gabool the Wild.
After contributing to Gabool's downfall, Dandin and Mariel quested to Southsward. With the aid of other creatures, they saved Queen Serena from Urgan Nagru the Foxwolf and were captured while doing so. Later they escaped with Gael Squirrelking and helped to rid Southsward of Urgan's villainy. Dandin, Mariel, and Bowly Pintips decided to seek adventure aboard the Pearl Queen. The mouse's fate was unknown.
Trivia[]
- Bryony and Dandin have both been described as the great-grandchildren of Gonff, however as Outcast of Redwall takes place chronologically before Mariel of Redwall, it is more likely that Bryony is the actual great-grandchild, and Dandin is just a descendant. See the Family Tree page for more information.